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Insurgency Client Updated |
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Jan 17 2010, 01:15 PM
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QUOTE(endless @ Jan 13 2010, 05:22 PM)  Following quote is from Valvesoftware:
"Building a "mod" (a game which relies on another game's core technology) is very often the best way to develop a new game. When you rely on game technology as well-established as the Source engine, your team's time and effort can be spent building creative gameplay and unique content rather than on things like rendering technology or network code or collision detection. "
Which basicaly means, unless you buy us the source code of the ep1 source engine, there is not really much we can change in Valves net code is there? Then why are there some mods which don't have the hitboxes 2 meters away from the player ? I'm sorry but this is kinda confusing :s
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 ins_karbala_b4, custom map by KaNaR - now released
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Jan 17 2010, 02:43 PM
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QUOTE(KaNaR @ Jan 17 2010, 02:15 PM)  Then why are there some mods which don't have the hitboxes 2 meters away from the player ? I'm sorry but this is kinda confusing :s +1 KaNaR
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REOPEN 9.11 FOLDER WE WANT THE TRUTH !!Si les Allemands étaient aussi intelligents qu'ils le prétendent, ils parleraient Français . Team France Insurgency War arranger 
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Jan 18 2010, 04:46 PM
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QUOTE(Poulet Breizhé @ Jan 17 2010, 04:11 PM)  Some still have crashes.
And hitboxes are still fucked up a bit.
Long way to go, long way to go ... Yet we can actually fill up our servers again just by showing up a few people. I'd say the patch actually went quite a way towards bringing Insurgency back on track.
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There's no fuel left for the pilgrims!
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Jan 23 2010, 03:56 AM
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QUOTE(kanonfutter @ Jan 18 2010, 04:46 PM)  Yet we can actually fill up our servers again just by showing up a few people. I'd say the patch actually went quite a way towards bringing Insurgency back on track. Agreed. The new patches to this game only get better. The team as done an outstanding job on this mod. They need to continue the good work! This game has so much potential. Beta 3 will be awesome.
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Jan 23 2010, 10:37 AM
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I see fuckloads of people complaining about hitboxes. FFS, hitboxes are related to the source engine itself, so Devs can do nothing to fix it. That poor hitbox system is also present in every other Source engine 1 game. Orange box engine got things a little better though.
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"It's easy to forget what a sin is in the middle of a battlefield"QUOTE(AmericanMeltdown) when i checked update status, a popup says the last update was from Dec. 31, 1969.
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Jan 24 2010, 06:35 PM
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QUOTE(kanonfutter @ Jan 18 2010, 05:46 PM)  Yet we can actually fill up our servers again just by showing up a few people. I'd say the patch actually went quite a way towards bringing Insurgency back on track. That's all you are aiming for ? filling up servers ? What about enjoying the game, if he's not glitched :/ ?
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Jan 25 2010, 04:20 PM
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QUOTE(Poulet Breizhé @ Jan 24 2010, 07:35 PM)  That's all you are aiming for ? filling up servers ? What about enjoying the game, if he's not glitched :/ ? My point is that the game is enjoyable now. So the servers are filling up, ensuring that we can enjoy Insurgency when we want to 24/7. We are not there yet, but numbers are rising.
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There's no fuel left for the pilgrims!
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Jan 26 2010, 07:53 PM
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QUOTE(Palermo @ Jan 24 2010, 01:32 PM)  Kanar, see this post : Hitbox FailureThx dude QUOTE Otherwise, the system change reloading weapons would be good. It is unnerving to realize that his weapon isn't reloaded. The system before was much better.  Or at least you could think about adding something to check if the clip is empty (it doesn't have to be much precise, only something like 100%,50%,0%) QUOTE(Poulet Breizhé @ Jan 24 2010, 07:35 PM)  That's all you are aiming for ? filling up servers ? What about enjoying the game, if he's not glitched :/ ? LMAO
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 ins_karbala_b4, custom map by KaNaR - now released
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Jan 26 2010, 11:55 PM
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QUOTE(KaNaR @ Jan 27 2010, 05:53 AM)  Thx dudeOr at least you could think about adding something to check if the clip is empty (it doesn't have to be much precise, only something like 100%,50%,0%)LMAO yeah when you reloaded in red orchestra sometimes you would get a completly empty mag so you would have to reload again and if you have a mag half empty it would say "magazine is light" or if it was full it would say "magazine is heavy"
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Jan 29 2010, 12:05 AM
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As for the latest crash fix, the fact is that my game didn't crashed since the patch is out, so i'm pretty happy with it.
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"It's easy to forget what a sin is in the middle of a battlefield"QUOTE(AmericanMeltdown) when i checked update status, a popup says the last update was from Dec. 31, 1969.
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Jan 30 2010, 03:09 PM
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QUOTE(Grumpdogg @ Jan 14 2010, 09:12 AM)  Good job. Let's hope it wasn't too late. I liked the zoom in when scoped function, pretty nifty!!!
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